![]() A fellow modder, Minotorious, created code that other modders can use to do simple movement animations. I knew this was technically possible but I didn’t know how to go about it. One challenge with the mod was how to make the chickens and geese move. With a lot of hard work and the help of a fellow modder, Batyushki was able to see its completion: Once you have vegetables ready for trade and stocked in a granary, you can add them to the vegetable cart, which acts as a market tender.Ĭreating the Vegetable and Poultry farm mod proved to be quite challenging. Vegetables require compost (see above) and water to grow. Once you build a free-form farm you need to select which vegetable to grow, and paint the crop field. The free-form farm requires both field workers and a processing worker, but produces more per acre of land than the simple field farms. Unlocked once you get 20 villagers, you can build them according to your own taste just like wheat farms (by snapping together building parts in free-form) or use the simple, fixed farms. The other major inclusion from Batyushki’s mod are the vegetable farms. You can then turn dung into compost to grow your vegetables. You want to keep that in mind once you start building your new poultry farms!Īdditionally-and this is a nice touch-you collect dung from your animals using the dung heap. On the other hand, geese, duck ponds and dovecotes produce only poultry. The former is faster, but trades for less gold. Once it has been built, you will be spawn chickens and geese (they respawn every two weeks).Ĭhickens produce eggs and poultry. The first one, a poultry farm, is unlocked once you get 10 villagers. This mod introduces two major gameplay additions to Foundation. The mod has been through many versions and I’ve slowly improved and simplified it over time -BatyushkiĪgriculture and farming in the Medieval age were critically important: most peasants worked the land and played a key role in the production chain. I am a hobby farmer in real life and wanted to add some basic foods to the game. This was one of the first mods that I designed. With Vegetable and Poultry Farms, Batyushki had two goals in mind: to add variety and a more realistic food supply for villages. One way to achieve a greater level of immersion is by adding gameplay features that feel relevant without bloating what’s already in place. Immersion is an important part of gaming: feeling like you’re part of the world and, to an extent, being able to engage in role-playing. Today, we have the pleasure of talking about the Vegetable and Poultry Farms mod from creator Batyushki, whom you may remember from the Security mod we shared not so long ago. ![]() It’s already been a month since we last featured a popular fan-made mod here. Welcome back to yet another episode in our Modding Mondays series!
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